cubAI
ongoing3D raycasting engine with AI-assisted asset generation for weapons and textures.
About
Software developer in Helsinki. I love coding, visuals and sound design. Curious by nature.
Contact
You can reach me at
Overview
Latest ongoing stuff
3D raycasting engine with AI-assisted asset generation for weapons and textures.
Old code
Older prototypes and snapshots.
Retired gallery, still online for browsing.
OpenOld utility experiment. Archived and offline now.
OfflineHobbies
Quick links to interests and things I am into.
Experimental films and photos.
Open visualsMixes, sound experiments and personal music taste :-)
Open sound